Hey thanks for the input...course i'll have to admit i'm pretty ignorant on the jin for diciples , virtue for monks , and to be honest i rarely look at my progression for form, but i threw it in there just in case anyone else does. but i think i've got a pretty good fix for that one, by making the jin/virtue/progression bar bigger and putting it between the playerHP and targetHP, and rearranging the the target lvl/con pos a bit.
Oh and because i submitted this late at night i boofed up and sent the wrong graphic file causing the goldenoverlay to be filled in instead of just a frame, but have fixed that one too.
And last but not least i modified the coreoptions.exe file to include the new HUD, that way you don't have to eliminate the DuskHud.
I've got most of it done but need to roll up a deciple and test it out just to see what it looks like...
Thanks again for the help and input
especially since XML is definately not my forte, i'm more of a visual basic guy