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Authors: Grimmier
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In order to get our Testing window to show up in the game...
- First lets create a folder and name it MOD in the Sony/Vanguard/VGUIAssets/Shells folder
- Next inside the MOD folder create a folder named "Windows"
- Save the XML we were working on in the last section as "Sony/Vanguard/VGUIAssets/Shells/MOD/Windows/Testing.xml"
- Copy the default Index.xml and SkinInfo.xml files located at "Sony/Vanguard/VGUIAssets/Shells/Default" and paste them into your MOD folder.
- Open the Index.xml up for editing.
- Find where it says
- <SystemWindows directory="Windows">
- And change it to read:
- <SystemWindows directory="../Default/Windows">
- Find where it says
- <GameplayWindows directory="Windows">
- And change it to read:
- <GameplayWindows directory="../Default/Windows">
- This will tell the game where to find all the default un-modified windows.
- GoTo the end of the file and find:
- </GameplayWindows>
- Add in the information for the window we just created by adding this AFTER the above line:
- <GameplayWindows directory="Windows">
- <Window filename="Testing.xml"/>
- </GameplayWindows>
- Open the SkinInfo.xml for editing.
- Find where it says
- <AnimationDefinitions directory="Textures">
- And change it to read:
- <AnimationDefinitions directory="../Default/Textures">
- Open and Edit the Sony/Vanguard/bin/vgclient.ini
- In the [UI] section change the ShellName to ShellName=ModFolderName where ModFolderName is the name of the folder containing the Custom UI, in this case ShellName=MOD is the name.
- NOTE: this setting is CASE SENSITIVE!
- Also Note, your [UI] Section will be blank if you have not logged in all the way and camped back out. this will happen on a fresh install or if the patch changes the default ini version.
- Save the ini file and log in.
- You should see a blank window appear in the middle of your screen somewhere, that has a background, frame, and is movable. Like this:
Next we will talk about adding items to our window in Adding Items Part 1
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