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Old 01-11-2008, 05:22 PM
Grimmier Grimmier is offline
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Default Quest Tracker

I have been playing with CoreUI3 now for a while. Mostly didnt feel like picking up my UI and reworking it again.

one thing that bugged me was the default quest tracker.

so i modifyied it.

it is still transparent background wise. (easy to change)
but it has a scroll bar now, and the height of the over all window has been made smaller, since we have a scroll bar now =).

you can roll it up (minimize) or close it, as well as move it around the screen.

to toggle the window on after its been closed
"/togglewindow Quest Status"

to make these changes just replace the bottom part of the CoreQuests.xml with this.

Code:
<VGUIWindow name="Quest Status">
    <Rect x="851" y="180" width="250" height="350"/>
    <Settings    visible="true"
                searchKey="_quest_status"
                movable="true"
                background="false"
                border="frame"
                titlebar="true"
                resizeOnChildren="true"
                closeBox="true"
                rollupBox="true"
                saveVisibility="true">
        <SetRelationalPos relationTo="PARENT">
            <Edge>TOP_RIGHT</Edge>
            <Offset>
                <Point x="-375" y="160"/>
            </Offset>
        </SetRelationalPos>
    </Settings>
    <!-- List of Quests-->
    <UseControl type="WindowList">
        <WindowList variableSizeOn="true">
            <Rect x="0" y="0" width="250" height="300"/>
        </WindowList>
        <Settings    name="_quest_status_list"
                    searchKey="_quest_status_list"
                    canTriggerMove="false"
                    alwaysCheckChildren="true"
                    verticalScroll="true">
            <SetAnchors useAnchors="true" recalcOffsets="true">
                <LeftPercent>0</LeftPercent>
                <RightPercent>100</RightPercent>
                <TopPercent>0</TopPercent>
                <BottomPercent>100</BottomPercent>
            </SetAnchors>
        </Settings>
        <AttachUpdater type="ScrollWindow" gameVarLink="ActiveQuestList" linkElements="true">
            <EntryWindow>
                <UseComponent name="_quest_status_entry">
                    <Point x="0" y="0"/>
                    <Settings>
                        <Bind member="Completed" searchKey="_quest_status_entry_completed" setVisibility="true"/>
                        <Bind member="Name" searchKey="_quest_status_entry_name"/>
                        <Bind member="TimeRemaining" searchKey="_quest_status_entry_time_remaining"/>
                        <Bind member="QTStatus" searchKey="_quest_status_entry_status"/>
                        <Bind member="Completed" searchKey="_quest_status_entry_status" setInverseVisibility="true"/>
                        <Bind member="Level" searchKey="_quest_status_entry_level"/>
                    </Settings>
                </UseComponent>
            </EntryWindow>
            <Filter member="Tracked" type="BOOLEAN_EQUAL" boolValue="true"/>
        </AttachUpdater>
    </UseControl>
</VGUIWindow>
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