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  #21  
Old 01-21-2007, 08:53 AM
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Nadger Nadger is offline
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When you target something does a HUD appear at all? If not you dont have it installed correctly. If a HUD does appear, but you cant find the options button, go into layout mode from the interface tab of the games settings, drag everything around and make sure for some reason its not hidden under something else. You could also try upping your resloution. I never tested it with a reso lower then 1280x1024

If all that fails you can try the command /showwindow HUD Options
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  #22  
Old 01-22-2007, 12:45 AM
pheebau pheebau is offline
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Quote:
Originally Posted by pheebau
Nadger, Thanks for making this HUD available - It is awesome - would you know how to disable the offensive target hud for Drox when yours is there - I can now see your hud and this is great but I also have Drox's hud (offensive) still appearing and only want yours obviously - any pointer or/and manual edits are fine - Thanks in advance,
/Cheers
Got the command from Drox:
/hidewindow Drox Offensive Target

Cheers,
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  #23  
Old 01-23-2007, 02:52 AM
Paradoxs Paradoxs is offline
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Nice Ui you got there. but can you make so we can se level on mobs and maby do the Con box bigger, pls. :
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  #24  
Old 01-23-2007, 04:45 AM
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tervalas tervalas is offline
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Mob level is supposed to be going away, so don't expect anything beyond con color (which is directly related to level difference anyways).
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  #25  
Old 01-23-2007, 03:40 PM
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Nadger Nadger is offline
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heres a peek at a the new vertical group hud and the new main hud called Cradled HUD...these will be included in the r1 update along with the Horizontal group hud thats currently in CoreUI r3, and the new options dialog
Attached Images
File Type: jpg newhud.jpg (336.9 KB, 171 views)
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  #26  
Old 01-23-2007, 07:35 PM
Lie Lie is offline
 
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Looks great! Can't wait to see this in-game
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  #27  
Old 01-23-2007, 08:42 PM
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Nadger Nadger is offline
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I actually decided I dont like it...its too...weird.

Gonna see if i cant go with more of a kinked shape but in the cradle style where its a mix of horizontal and vertical
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  #28  
Old 01-23-2007, 10:01 PM
pheebau pheebau is offline
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Quote:
Originally Posted by Nadger
heres a peek at a the new vertical group hud and the new main hud called Cradled HUD...these will be included in the r1 update along with the Horizontal group hud thats currently in CoreUI r3, and the new options dialog
Looks awesome - anyway you could make one with the a similar theme for the player status window ?
or maybe just some translucid bars similar to the wing Hud theme - the bars, the colors just look great and would be nice to have for player status - maybe just plain bars...Cheers,
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  #29  
Old 01-24-2007, 02:54 AM
Lie Lie is offline
 
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Quote:
Originally Posted by Nadger
I actually decided I dont like it...its too...weird.
eh, weird is good sometimes

I honestly love the under the char bars. It stays out of the way and still gives you the info.

The party bars are a little strange, but I have faith you will figure out the best way to make it look


--Lie
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  #30  
Old 01-24-2007, 01:44 PM
Khazid Khazid is offline
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Nadger,

Awesome job on the HUD's. I use the DroxUI and totally appreciate being able to have your HUD's as a part of that piece as well.

Keep up the good work, can't wait to see some of your new additions.
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