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  #21  
Old 06-10-2008, 11:21 AM
Tinqu Tinqu is offline
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Quote:
Originally Posted by techywarrior
I am working on a new version of CoreUI3 and would like to hear what you would like in it.

I would love to have more of the little individual buttons that I can put anywhere!!

But most of all... I want something to reload all my settings/macros after a GM logs into my account and messes it up!!!!
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  #22  
Old 06-11-2008, 11:54 PM
techywarrior techywarrior is offline
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Quote:
Originally Posted by antep
Currently under the CoreUI settings you can "toggle" the stance-changing hot bar in the options. Unfortunately, every time you log in you have to go into the settings and toggle it on in order for it to work. Any way to have it remember what it's toggled to without having to set it every time you log on?
That bar should be saving it's state. Make sure when you log out that you do a /logout and wait at the character select screen for the settings to be saved. If you do a /quit the game doesn't seem to save any settings that are changed.

Last edited by techywarrior : 06-11-2008 at 11:57 PM.
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  #23  
Old 06-11-2008, 11:56 PM
techywarrior techywarrior is offline
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Quote:
Originally Posted by Tinqu
I would love to have more of the little individual buttons that I can put anywhere!!
You need more of them? I'll add it to my list but honestly it's not a very high priority since CoreUI has like 500 buttons


Quote:
Originally Posted by Tinqu
I want something to reload all my settings/macros after a GM logs into my account and messes it up!!!!
Would be nice wouldn't it? Ask SEO... and while you are at it ask them to save the damn /uiwinscale

Unfortunatly there is nothing we can do
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  #24  
Old 06-12-2008, 08:35 AM
antep antep is offline
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Thanks for the reply techy. I actually didn't realize this was a feature built into the game. I thought the hot bar changing with the stance was something unique to coreui, as I could never find the stock /command to toggle it or anything (until today). So, yeah I guess that would explain why it isn't saving, and mean that it's not a coreui issue, so my apologies

The only reason it was an issue is because I play on the PVP server and depending on where I log in I may be subject to attack as soon as I'm in, before my UI even loads, so you can imagine that opening a settings pannel to toggle something while in combat means my death


Thanks again and keep up the great work!
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  #25  
Old 06-12-2008, 09:34 AM
Purplenv Purplenv is offline
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Love the new functionality, raid groups auto showing, and all of that, great bit of polish, on an already great UI.

One thing I have really wanted with Core, since I switched, was the option to put individual stats on the screen, for the purpose of monitoring, such as STRENGTH.

Strength is a fickle stat, and because so many factors effect STR, while some being as simple as buffs, and others being in-combat buffs, and bard songs, it would be beneficial, atleast imo, to be able to have this stat on my screen, at all times, rather then pulling up my character sheet, just to check my STR, if I think its dropped bellow cap.

Just an idea. I'm sure there are other similar stats that other class would want to watch, so the option to toggle all of the basic stats, would be helpfull.
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  #26  
Old 06-12-2008, 05:54 PM
techywarrior techywarrior is offline
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Quote:
Originally Posted by Purplenv
One thing I have really wanted with Core, since I switched, was the option to put individual stats on the screen, for the purpose of monitoring, such as STRENGTH.
The reason I have been hesitent to add this is because the stats are already rather easy to get via the character panal. Each item you add to the UI affects the performance of the game even if you choose not to display it, hence the offline options program.

I am looking into redoing the offline options program and updating it allowing more customization to the UI without affecting performance and in the future I may add the attributes as a window that can be toggled on/off from there.

At the moment my priorities are to add a horizontal buff bar and some new HUDs.
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  #27  
Old 06-17-2008, 01:13 PM
Purplenv Purplenv is offline
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totally reasonable, just wanted to put that out there
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  #28  
Old 06-18-2008, 01:12 PM
Starcrusher Starcrusher is offline
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Is it possible to make healer hotbars for all the raid groups? It's a real pain sometimes to try to heal someone in a different group.
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  #29  
Old 06-19-2008, 09:36 AM
techywarrior techywarrior is offline
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Quote:
Originally Posted by Starcrusher
Is it possible to make healer hotbars for all the raid groups? It's a real pain sometimes to try to heal someone in a different group.
Currently I haven't found a way to do this but I am still learning and it is on my list of things to do if I can ever find a way to do it.
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  #30  
Old 06-20-2008, 03:46 PM
techywarrior techywarrior is offline
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I would like to get your opinions...

It looks like SOE is getting ready to release a small update that opens up the Trial Island and a few other things. I won't have the new version of CoreUI ready for a few more weeks as I just got back from vacation. I can release a version that allows people to get to Trial Island when they create a new character after the patch is released or I can just incorporate it into the next version of Core.

I compared the XML files and it doesn't look like anything will break with the patch, you just won't be able to make a new character and play on Trial Island.

Should I release a version of Core that has nothing new except this fix when it is released or just wait till the next version of Core, which should have a bunch of nice new things you all want?
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