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  #111  
Old 10-17-2007, 07:12 AM
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Croaker Croaker is offline
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Quote:
Originally Posted by Nadger
So i'll ask him tomorrow if he can compile a version to work with 1.1. Until then i might toss in Goldeneye Classic, or my other vertical hud i just concepted. I still need to code a numerical display option for dusk HUD as well.
WoooHoo I loved Goldeneye!

Quote:
Originally Posted by Nadger

As far as an ETA, it kind of depends on stryke. Hopefully he can find time to push out a working version tomorrow....but if i work on more huds and other options then I have to send him another new version so he can have the file names for the other offline options i add. So to prevent delays I might just work on little things that wont affect the offline options.
.
Hey maybe SOE will loan you thier newest multi-tier pipeline to push out updates faster?? We have all seen how well its worked sofar


Since you are working on mods now I have a request from the cleric/healing crowd... I dont recall if it was your old Core or Drox that had the little BRIGHT GREEN Human figures that were vertical that showed a graphic health bar with the healing buff bars below it... But if you could bring that back or liberate it from Drox I would offer you my first born...

Also your round hud bar that sits in the middle of the HUD for fights... any way to make a mod on it so it will stay lit up during a fight so you dont have to mouse over the dongle thing to use the buttons.... or make them stay up longer?? I like the concept but its a bit of a pain to have to keep it up while fighting (save the gags... I see the pun) we could call it the Viagra option? (TM)

Anyways... THANKS again I love the UI!

Croaker
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  #112  
Old 10-17-2007, 02:03 PM
labrat labrat is offline
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/bug

just about every first time I fire up VG and open a map window the game lags so bad it eventually crashes the game and my system.
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  #113  
Old 10-17-2007, 02:10 PM
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Nadger Nadger is offline
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Quote:
Originally Posted by azreall
any chance we can get group/encounter windows like the ones used in eucmod or does anyone know how i can put those in coreui3?
I have no idea what eucmod is or where i can look at it.

Quote:
Originally Posted by Seven_PRX
I tried to 'mod' the PvP info so it would display the guild-name after the player name (so on the same line). This is the code I used:



I took Level & class as an example to put 2 variables on 1 line. Unfortunately, the change to put the name & guild on same level doesn't seem to work. Actually Guild isn't displayed anymore at all :-)

Does anybody know whats wrong with the code / what should be changed?

And re CoreUI: nice to see that in the future there might be an offline seeting for Hotbar sizes. Will setting Font sizes also be an option? I think now the default is 12, would be nice to set it to a custom number, like 8, for all fonts (like Quest log, Weaknesses, Debuffs, Buff names. Those things).

Thnx,

-7
take out the gameVarLink="PawnHoverName" not needed.

font sizes is possible to do but i could not give you any choise in changing font size for specific things...it would be all or nothing.

Quote:
Originally Posted by Croaker
WoooHoo I loved Goldeneye!



Hey maybe SOE will loan you thier newest multi-tier pipeline to push out updates faster?? We have all seen how well its worked sofar


Since you are working on mods now I have a request from the cleric/healing crowd... I dont recall if it was your old Core or Drox that had the little BRIGHT GREEN Human figures that were vertical that showed a graphic health bar with the healing buff bars below it... But if you could bring that back or liberate it from Drox I would offer you my first born...

Also your round hud bar that sits in the middle of the HUD for fights... any way to make a mod on it so it will stay lit up during a fight so you dont have to mouse over the dongle thing to use the buttons.... or make them stay up longer?? I like the concept but its a bit of a pain to have to keep it up while fighting (save the gags... I see the pun) we could call it the Viagra option? (TM)

Anyways... THANKS again I love the UI!

Croaker
CoreUI2 had that, like i said there will be more group options down the road.

As for the hotkey hud, it was not designed to be up all the time because it blocks your view. I did make it so you can bind keys to it so you can use tis hotkeys when tis not up. Also you can plant your mouse on the expander and leave it there and it wont go away.

As far as making it an offline option, i may offer a way to edit how long it takes for it and the hidebars to fade away in the offline options. Changing that to a high number would make it stay up for long periods of time.

Alternatively you could always use the upper left/upper right expanding hotbars since they toggle with a click.
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  #114  
Old 10-17-2007, 02:12 PM
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Nadger Nadger is offline
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Quote:
Originally Posted by labrat
/bug

just about every first time I fire up VG and open a map window the game lags so bad it eventually crashes the game and my system.

I have not been on much since patch, is this a new thing since the patch happened or did it do this before the patch?

Reason i ask is this is the first time ive ever heard that complaint. Most times people comment on how much faster the map loads and acts.
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  #115  
Old 10-17-2007, 02:25 PM
azreall azreall is offline
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eu cmod is a UI here on vginterface.com(its in beta section right now). If I could get windows in that style plus debuffs/weaknesses (with or without text) to scroll up instead of down your UI would be perfect imo.
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  #116  
Old 10-17-2007, 02:43 PM
techywarrior techywarrior is offline
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Quote:
Originally Posted by labrat
/bug

just about every first time I fire up VG and open a map window the game lags so bad it eventually crashes the game and my system.
Are you using the R1.0 version or a previous beta? Also, did you delete the folder before installing the R1 version if you upgraded from a beta version?

The reason is that the beta 3 of CoreUI3 used a pre optimized version of InfoMap Advanced which experienced this exact problem. Perhaps you still have that old version of the map.

Another problem could be your system. What video card, cpu, and amount of ram do you have? Since the map is large you could be running out of memory and experiencing lag when it tries to load everything. This would be likely if you don't have a lot of video ram and system ram.

Techywarrior
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  #117  
Old 10-17-2007, 03:23 PM
ciellarg ciellarg is offline
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Other than my limited skills, is there anything that would prevent me from pulling that healer window from your old ui and putting it in 3?
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  #118  
Old 10-17-2007, 04:01 PM
Caladarr Caladarr is offline
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Hi All,

I am having the problem with the Buff window getting out of control, the text from previous buffs remaining on screen (ui reload clears it).

Nadger mentioned an xml file posted earlier in the thread to address this but I can't for the life of me find it! If someone could post a direct link it would be extremely helpful!

I love this UI and thanks Nadger & team for all the hard work you've put in.

For those that don't like the default Crafting Windows, I have found Maddy Craft to be excellent.

Cheers.
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  #119  
Old 10-17-2007, 04:06 PM
Nexxus Nexxus is offline
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Quote:
Originally Posted by ciellarg
Look back a few posts...Nadger has a replacement .xml file for this

Seems Sony been playing with stuff again.
I tried that, and still have problem, and screen seems to freeze every 5 sec for a milisec, really annoying
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  #120  
Old 10-17-2007, 05:57 PM
techywarrior techywarrior is offline
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[quote=Caladarr;13330]
Nadger mentioned an xml file posted earlier in the thread to address this but I can't for the life of me find it! If someone could post a direct link it would be extremely helpful!
QUOTE]

http://www.vginterface.com/forums/at...1&d=1192351753

http://www.vginterface.com/forums/at...2&d=1192351759
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