Thank you for the suggestion. I tried that and none of the lines being commented out in the index file fixed it. I think it has something to do with myUI using a file called "myUI_partsFromVGUIMainBar" that loads with the system files, because there's some talk of the MainBar on this thread
http://forums.station.sony.com/vg/po...topic_id=57613
Here's the first section of the index.xml:
<SystemWindows directory="Windows">
<Window filename="VGUICharacterCreationWnd.xml"/>
<Window filename="VGUIChatWnd.xml"/>
<!-- Window filename="VGUICompass.xml"/ -->
<Window filename="VGUIExaminePopups.xml"/>
<Window filename="VGUIHotkeyMacro.xml"/>
<Window filename="VGUIHotkeys.xml"/>
<Window filename="VGUILoginWnd.xml"/>
<Window filename="VGUICommerceWnd.xml"/>
<!-- Window filename="VGUIMainBar.xml"/ -->
<Window filename="VGUISettingsWnd.xml"/>
<!-- MyUI System Windows -->
<Window filename="myUI_partsFromVGUIMainBar.xml"/>
</SystemWindows>
Here's the myUI_partsFromVGUIMainBar, but the lagmeter is already commented out! /pullsouthair
<?xml version="1.0" standalone="yes" ?>
<XML id="SGOUIMarkupLanguage" version="0.1"
xmlns="http://www.sigilgames.com/vanguard-ui-0.1"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.sigilgames.com/vanguard-ui-0.1 ../../../vanguard-ui.xsd">
<Includes>
<File>VGUIInventoryContainerTemplate.xml</File>
<File>VGUIInventoryPopups.xml</File>
</Includes>
<!-- Hotkey Bar -->
<VGUIWindow name="myUI_Hotkeys" controlContainer="true">
<Rect x="757" y="919" width="462" height="40"/>
<Settings searchKey="combat_stances_"
layoutMovable="true" mouseChangeOpacity="false"
layoutOutline="false">
<SetRelationalPos relationTo="PARENT">
<Edge>BOTTOM</Edge>
<Offset>
<Point x="-237" y="-82"/>
</Offset>
</SetRelationalPos>
</Settings>
<!-- WindowBank for holding hotkey slots -->
<UseControl type="WindowBank"
gameVarLink="strNameSelf">
<WindowBank numBanks="10"
layout="HORIZONTAL"
beginDragDrop="true"
allSourcesValid="true"
showSpinner="true"
bankID="1"
emptySlotGraphic="background">
<!-- NOTE: uses makes size in parent setting -->
<Rect x="0" y="0" width="462" height="40"/>
<SlotSize>
<Size width="36" height="36"/>
</SlotSize>
<SlotStart>
<Point x="18" y="2"/>
</SlotStart>
<SlotSpacing>
<Point x="37" y="0"/>
</SlotSpacing>
<ValidSourceNames/>
<!--NOTE: self is already a valid target (hotkeys_)-->
<ValidDropTypes>
<WndType>BUTTON</WndType>
<WndType>ABILITYSLOT</WndType>
<WndType>ITEMSLOT</WndType>
</ValidDropTypes>
<GraphicName label="background" isBaseName="false">
<Name>myUITransEmptySlot</Name>
</GraphicName>
<UpButton>
<Button type="template">
<Rect x="2" y="0" width="16" height="16"/>
<Tooltip>NextBank</Tooltip>
<Template>ButtonGraphic</Template>
<GraphicName label="ButtonGraphic" isBaseName="false">
<Name>VgrdVScrollUpP</Name>
</GraphicName>
</Button>
</UpButton>
<DownButton>
<Button type="template">
<Rect x="2" y="27" width="16" height="16"/>
<Tooltip>PreviousBank</Tooltip>
<Template>ButtonGraphic</Template>
<GraphicName label="ButtonGraphic" isBaseName="false">
<Name>VgrdVScrollDownP</Name>
</GraphicName>
</Button>
</DownButton>
<TextField fontSize="9" color="white" centered="true">
<Rect x="1" y="11" width="15" height="20"/>
<Text>1</Text>
</TextField>
</WindowBank>
<Settings searchKey="m_wb"
name="form_hotkey_window_bank"
enableSave="true"
enableLoad="true"
notifyOnDoubleClick="true"
notifyOnRightClick="true">
<SetSaveFileName>VGMainBarHotkeys.xml</SetSaveFileName>
<SetLoadFileName>VGMainBarHotkeys.xml</SetLoadFileName>
<!--Actions: triggers to start events-->
<Action event="hotkey_drag_drop" senderName="#SetAsSender">
<Notifications>
<Message>DRAGDROP</Message>
</Notifications>
</Action>
<Action event="hotkey_make_macro" senderName="#SetAsSender">
<Notifications>
<Message>DOUBLECLICK</Message>
<Message>RIGHTCLICK</Message>
</Notifications>
</Action>
<Action event="wndbank_activate_slot" senderName="#SetAsSender">
<Notifications>
<Message>BUTTON_PRESS</Message>
<Message>ABILITYSLOT_SELITEM</Message>
<Message>ITEMSLOT_SELITEM</Message>
</Notifications>
</Action>
<Action event="hotkey_macro_edit" senderName="#SetAsSender">
<Notifications>
<Message>RIGHTCLICK</Message>
</Notifications>
</Action>
</Settings>
</UseControl>
<!-- Layout Mode Overlay -->
<UseControl type="StaticWindow">
<StaticWindow>
<Rect x="0" y="0" width="462" height="39"/>
</StaticWindow>
<Settings visibilityGameVar="bLayoutMode"
useColoredBackground="true"
setBackgroundColor="c00000000"
setBackgroundColorOpacity="100"/>
<UseControl type="TextField">
<TextField fontSize="8" color="white" align="left">
<Rect x="0" y="0" width="100" height="52"/>
<Text>Hotkeys Bank</Text>
</TextField>
</UseControl>
</UseControl>
<!-- End Layout Mode Overlay -->
</VGUIWindow>
<!-- End Hotkeys-->
<!-- ================================================== ======================================= -->
<!-- Begin Window Controller Bar-->
<VGUIWindow name="myUI Window Buttons Vert" controlContainer="true">
<Rect x="0" y="963" width="35" height="233"/>
<Settings searchKey="myUI_window_buttons_full"
visible="true"
saveVisibility="true" mouseChangeOpacity="true"
layoutMovable="true">
<SetRelationalPos relationTo="PARENT">
<Edge>TOP_RIGHT</Edge>
<Offset>
<Point x="-35" y="100"/>
</Offset>
</SetRelationalPos>
<Action event="toggle_show_window" senderName="_options" strData="main_menu">
<Notifications>
<Message>BUTTON_PRESS</Message>
</Notifications>
</Action>
<Action event="toggle_show_window" senderName="_map" strData="_map_window">
<Notifications>
<Message>BUTTON_PRESS</Message>
</Notifications>
</Action>
<Action event="toggle_show_window" senderName="_abilities" strData="_abilities_window">
<Notifications>
<Message>BUTTON_PRESS</Message>
</Notifications>
</Action>
<Action event="toggle_show_window" senderName="_equip" strData="_character_window">
<Notifications>
<Message>BUTTON_PRESS</Message>
</Notifications>
</Action>
<Action event="toggle_show_window" senderName="_social" strData="_social_window">
<Notifications>
<Message>BUTTON_PRESS</Message>
</Notifications>
</Action>
<Action event="toggle_show_window" senderName="_quests" strData="_quest_window">
<Notifications>
<Message>BUTTON_PRESS</Message>
</Notifications>
</Action>
<Action event="toggle_show_window" senderName="_myUI_settings" strData="myUI_settings_window">
<Notifications>
<Message>BUTTON_PRESS</Message>
</Notifications>
</Action>
</Settings>
<UseControl type="Button">
<Button type="template" custom="true" noFrame="true" stretch="true">
<Rect x="1" y="3" width="32" height="29"/>
<Tooltip>Equipment</Tooltip>
<Template>ButtonGraphic</Template>
<GraphicName label="ButtonGraphic" isBaseName="false">
<Name>VgrdMenuIconEquip</Name>
</GraphicName>
</Button>
<Settings name="_equip"/>
</UseControl>
<UseControl type="Button">
<Button type="template" custom="true" noFrame="true" stretch="true">
<Rect x="1" y="33" width="32" height="29"/>
<Tooltip>QuestLog</Tooltip>
<Template>ButtonGraphic</Template>
<GraphicName label="ButtonGraphic" isBaseName="false">
<Name>VgrdMenuIconQuests</Name>
</GraphicName>
</Button>
<Settings name="_quests"/>
</UseControl>
<UseControl type="Button">
<Button type="template" custom="true" noFrame="true" stretch="true">
<Rect x="1" y="63" width="32" height="29"/>
<Tooltip>Abilities</Tooltip>
<Template>ButtonGraphic</Template>
<GraphicName label="ButtonGraphic" isBaseName="false">
<Name>VgrdMenuIconJournal</Name>
</GraphicName>
</Button>
<Settings name="_abilities"/>
</UseControl>
<UseControl type="Button">
<Button type="template" custom="true" noFrame="true" stretch="true">
<Rect x="1" y="93" width="32" height="29"/>
<Tooltip>Map</Tooltip>
<Template>ButtonGraphic</Template>
<GraphicName label="ButtonGraphic" isBaseName="false">
<Name>VgrdMenuIconMap</Name>
</GraphicName>
</Button>
<Settings name="_map"/>
</UseControl>
<UseControl type="Button">
<Button type="template" custom="true" noFrame="true" stretch="true">
<Rect x="1" y="123" width="32" height="29"/>
<Tooltip>Social</Tooltip>
<Template>ButtonGraphic</Template>
<GraphicName label="ButtonGraphic" isBaseName="false">
<Name>VgrdMenuIconSocial</Name>
</GraphicName>
</Button>
<Settings name="_social"/>
</UseControl>
<UseControl type="Button">
<Button type="template" custom="true" noFrame="true" stretch="true">
<Rect x="1" y="153" width="32" height="29"/>
<Tooltip>MainMenu</Tooltip>
<Template>ButtonGraphic</Template>
<GraphicName label="ButtonGraphic" isBaseName="false">
<Name>VgrdMenuIconOptions</Name>
</GraphicName>
</Button>
<Settings name="_options"/>
</UseControl>
<UseControl type="Button">
<Button type="icon" custom="true" noFrame="true" stretch="true">
<Rect x="2" y="185" width="32" height="29"/>
<Icon>Button</Icon>
<GraphicName label="Button" isBaseName="false">
<Name>myUISettingsIcon</Name>
</GraphicName>
</Button>
<Settings name="_myUI_settings"/>
</UseControl>
<!--
<UseControl type="Button">
<Button type="template" custom="true" noFrame="true" stretch="true">
<Rect x="1" y="183" width="32" height="29"/>
<Template>ButtonGraphic</Template>
<GraphicName label="ButtonGraphic" isBaseName="false">
<Name>myUISettingsIcon</Name>
</GraphicName>
</Button>
<Settings name="_myUI_settings"/>
</UseControl>
Layout Mode Overlay -->
<UseControl type="StaticWindow">
<StaticWindow>
<Rect x="0" y="0" width="43" height="216"/>
</StaticWindow>
<Settings visibilityGameVar="bLayoutMode"
useColoredBackground="true"
setBackgroundColor="c00000000"
setBackgroundColorOpacity="100"/>
<UseControl type="TextField">
<TextField fontSize="8" color="white" align="left">
<Rect x="0" y="0" width="43" height="75"/>
<Text>Windows (Vert)</Text>
</TextField>
</UseControl>
</UseControl>
</VGUIWindow>
<!-- End Window Controller Bar-->
<!-- Lag Meter
<VGUIWindow name="Lag Meter" controlContainer="true">
<Rect x="0" y="963" width="18" height="48"/>
<Settings background="true"
layoutMovable="true"
layoutOutline="false"
tooltip="LagMeter">
<SetRelationalPos relationTo="PARENT">
<Edge>BOTTOM</Edge>
<Offset>
<Point x="496" y="-62"/>
</Offset>
</SetRelationalPos>
</Settings>
<UseControl type="StateControl" gameVarLink="strLagMeterOverall">
<StateControl useStateKeys="true">
<Rect x="0" y="0" width="18" height="48"/>
<StateWindow stateKey="Green">
<UseControl type="StaticWindow">
<StaticWindow pictureMode="true" textData="Graphic" stretch="true">
<Rect x="0" y="0" width="18" height="48"/>
<GraphicName label="Graphic" isBaseName="false">
<Name>VgrdLagMeterGreenB</Name>
</GraphicName>
</StaticWindow>
<Settings alwaysClickThrough="true"/>
</UseControl>
</StateWindow>
<StateWindow stateKey="Yellow">
<UseControl type="StaticWindow">
<StaticWindow pictureMode="true" textData="Graphic" stretch="true">
<Rect x="0" y="0" width="18" height="48"/>
<GraphicName label="Graphic" isBaseName="false">
<Name>VgrdLagMeterYellowB</Name>
</GraphicName>
</StaticWindow>
<Settings alwaysClickThrough="true"/>
</UseControl>
</StateWindow>
<StateWindow stateKey="Red">
<UseControl type="StaticWindow">
<StaticWindow pictureMode="true" textData="Graphic" stretch="true">
<Rect x="0" y="0" width="18" height="48"/>
<GraphicName label="Graphic" isBaseName="false">
<Name>VgrdLagMeterRedB</Name>
</GraphicName>
</StaticWindow>
<Settings alwaysClickThrough="true"/>
</UseControl>
</StateWindow>
</StateControl>
</UseControl>
</VGUIWindow>-->
<!-- Main Menu -->
<VGUIWindow name="Main Menu" controlContainer="true">
<Rect x="0" y="0" width="220" height="250"/>
<Settings background="true"
searchKey="main_menu"
escapeCloses="true"
visible="false"
border="frame"
titlebar="true">
<SetRelationalPos relationTo="PARENT">
<Edge>TOP</Edge>
<Offset>
<Point x="-110" y="225"/>
</Offset>
</SetRelationalPos>
<Action event="toggle_show_window" senderName="_myUI_settings_button" strData="myUI_settings_window">
<Notifications>
<Message>BUTTON_PRESS</Message>
</Notifications>
</Action>
<Action event="toggle_show_window" senderName="_settings_button" strData="settings_window">
<Notifications>
<Message>BUTTON_PRESS</Message>
</Notifications>
</Action>
<Action event="close_me" senderName="_myUI_settings_button">
<Notifications>
<Message>BUTTON_PRESS</Message>
</Notifications>
</Action>
<Action event="close_me" senderName="_settings_button">
<Notifications>
<Message>BUTTON_PRESS</Message>
</Notifications>
</Action>
<Action event="close_me" senderName="_bug_report_button">
<Notifications>
<Message>BUTTON_PRESS</Message>
</Notifications>
</Action>
<Action event="close_me" senderName="_camp_button">
<Notifications>
<Message>BUTTON_PRESS</Message>
</Notifications>
</Action>
<Action event="close_me" senderName="_return_button">
<Notifications>
<Message>BUTTON_PRESS</Message>
</Notifications>
</Action>
</Settings>
<!-- settings buttons-->
<UseControl type="Button">
<Button type="template" textColor="gold">
<Rect x="24" y="10" width="146" height="28"/>
<DisplayName>myUI Settings</DisplayName>
<Template>ButtonGraphic</Template>
<GraphicName label="ButtonGraphic" isBaseName="false">
<Name>VgrdGlassButtonLarge</Name>
</GraphicName>
</Button>
<Settings name="_myUI_settings_button" />
</UseControl>
<!-- settings buttons-->
<UseControl type="Button">
<Button type="template" textColor="gold">
<Rect x="24" y="50" width="146" height="28"/>
<DisplayName>Settings</DisplayName>
<Template>ButtonGraphic</Template>
<GraphicName label="ButtonGraphic" isBaseName="false">
<Name>VgrdGlassButtonLarge</Name>
</GraphicName>
</Button>
<Settings name="_settings_button"/>
</UseControl>
<!-- bug report button -->
<UseControl type="Button">
<Button type="template" textColor="gold">
<Rect x="24" y="80" width="146" height="28"/>
<DisplayName>Report a Bug</DisplayName>
<Command>/bug</Command>
<Template>ButtonGraphic</Template>
<GraphicName label="ButtonGraphic" isBaseName="false">
<Name>VgrdGlassButtonLarge</Name>
</GraphicName>
</Button>
<Settings name="_bug_report_button"/>
</UseControl>
<!-- logout -->
<UseControl type="Button">
<Button type="template" textColor="gold">
<Rect x="24" y="110" width="146" height="28"/>
<DisplayName>Log Out</DisplayName>
<Command>/camp</Command>
<Template>ButtonGraphic</Template>
<GraphicName label="ButtonGraphic" isBaseName="false">
<Name>VgrdGlassButtonLarge</Name>
</GraphicName>
</Button>
<Settings name="_camp_button"/>
</UseControl>
<!-- quit -->
<UseControl type="Button">
<Button type="template" textColor="gold">
<Rect x="24" y="140" width="146" height="28"/>
<DisplayName>Exit Vanguard</DisplayName>
<Command>/quit</Command>
<Template>ButtonGraphic</Template>
<GraphicName label="ButtonGraphic" isBaseName="false">
<Name>VgrdGlassButtonLarge</Name>
</GraphicName>
</Button>
</UseControl>
<!-- return button-->
<UseControl type="Button">
<Button type="template" textColor="gold">
<Rect x="24" y="178" width="146" height="28"/>
<DisplayName>Return to Vanguard</DisplayName>
<Template>ButtonGraphic</Template>
<GraphicName label="ButtonGraphic" isBaseName="false">
<Name>VgrdGlassButtonLarge</Name>
</GraphicName>
</Button>
<Settings name="_return_button"/>
</UseControl>
</VGUIWindow>
</XML>