<?xml version="1.0" standalone="yes" ?>
<XML id="SGOUIMarkupLanguage" version="0.1"
	xmlns="http://www.sigilgames.com/vanguard-ui-0.1"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.sigilgames.com/vanguard-ui-0.1 ../../../vanguard-ui.xsd">
	<!--INCLUDES-->
	<Includes>
		<File>ManicUI-InventoryPopups.xml</File>
	</Includes>

<!-- Control Window -->
	<VGUIWindow name="Inspect">
		<Rect x="200" y="200" width="207" height="306"/>
		<Settings	background="true"
					searchKey="_inspect_window"
					setStoreInt="-1"
					visibilityGameVar="InspectVisibility"
					escapeCloses="true"
					movable="true"
					titlebar="true"
					closeBox="true"
					rollupBox="true"
					border="frame"
					sizable="false"
					visible="false">
				<Action event="inspect_end"
					senderName="close_button">
					<Notifications>
						<Message>BUTTON_PRESS</Message>
					</Notifications>
				</Action>
		</Settings>
		
		<UseControl type="TextField" gameVarLink="strNameInspectTarget">
			<TextField fontSize="10" color="gold" centered="true">
				<Rect x="3" y="227" width="174" height="20"/>
				<Text>UNKNOWN</Text>
			</TextField>
		</UseControl>
		
		<UseControl type="TextField" gameVarLink="strAdvClassInspectTarget">
			<TextField fontSize="10" color="gold" centered="true">
				<Rect x="3" y="247" width="174" height="20"/>
				<Text>UNKNOWN</Text>
			</TextField>
		</UseControl>
		
		<UseControl type="PageList">
			<PageList tabsOn="true" useAbsoluteTabPos="true">
				<Rect x="-43" y="45" width="224" height="225"/>
				<PageSize>
					<Size width="200" height="242"/>
				</PageSize>
				<PageSpacing vertical="0" horizontal="0" verticalEdge="0" horizontalEdge="0"/>
			</PageList>
			<Settings name="_Inspect_Main_Pagelist" searchKey="_Inspect_Main_Pagelist" clipping="false" useColoredBackground="false" setBackgroundColor="orange"/>
			
			<Tab customTab="true" startTab="true" tabText="Adventuring">
				<Button type="template">
					<Rect x="0" y="11" width="35" height="35"/>
					<Tooltip>AdventuringSphere</Tooltip>
					<Template>ButtonGraphic</Template>
					<GraphicName label="ButtonGraphic" isBaseName="true">
						<Name>EquipTabPressedAdventure</Name>
					</GraphicName>
				</Button>
				<Settings name="_Inspect_Tab_Over_Adventure" clipping="false"/>
				
				<UseControl type="Window">
					<VGUIWindow>
						<Rect x="43" y="0" width="200" height="246"/>
						<Settings useColoredBackground="false" setBackgroundColor="blue"/>
		
						<UseControl type="Window">
							<VGUIWindow>
									<Rect x="0" y="0" width="181" height="242"/>
									<Settings useColoredBackground="true"
												setBackgroundColor="black"
												setBackgroundColorOpacity="255"/>
								<UseControl	type="StaticWindow">
									<StaticWindow pictureMode="true" textData="Graphic">
										<Rect x="0" y="0" width="181" height="225"/>
										<GraphicName label="Graphic" isBaseName="true">
											<Name>EquipSlotField</Name>
										</GraphicName>
									</StaticWindow>
									<Settings clipping="false"/>
						
									<!-- 1 -->
									<!--Left Ear-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="LEFTEAR" drawEmptyIcon="false">
											<Rect x="5" y="2" width="40" height="40"/>
											<Tooltip>LeftEarSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_adventuring_ear_left"/>
									</UseControl>
									
									<!--Head-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="HEAD" drawEmptyIcon="false">
											<Rect x="50" y="2" width="40" height="40"/>
											<Tooltip>HeadSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_adventuring_head"/>
									</UseControl>
									
									<!--Face-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="FACE" drawEmptyIcon="false">
											<Rect x="95" y="2" width="40" height="40"/>
											<Tooltip>FaceSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_adventuring_face"/>
									</UseControl>
									
									<!--Right Ear-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="RIGHTEAR" drawEmptyIcon="false">
											<Rect x="140" y="2" width="40" height="40"/>
											<Tooltip>RightEarSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_adventuring_ear_right"/>
									</UseControl>
									
									
									<!-- 2 -->
									<!--Shoulders-->
									<UseControl type="ItemSlot">
										<ItemSlot slotTag="RIGHTSHOULDER" drawEmptyIcon="false">
											<Rect x="5" y="47" width="40" height="40"/>
											<Tooltip>ShoulderSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_adventuring_shoulders"/>
									</UseControl>
												
									<!--Chest-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="CHEST" drawEmptyIcon="false">
											<Rect x="50" y="47" width="40" height="40"/>
											<Tooltip>ChestSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_adventuring_chest"/>
									</UseControl>
									
									<!--Arms-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="RIGHTARM" drawEmptyIcon="false">
											<Rect x="95" y="47" width="40" height="40"/>
											<Tooltip>ArmSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_adventuring_arms"/>
									</UseControl>
									
									<!--Neck-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="NECK" drawEmptyIcon="false">
											<Rect x="140" y="47" width="40" height="40"/>
											<Tooltip>NeckSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_adventuring_neck"/>
									</UseControl>
									
									
									<!--3-->
									<!--Wrists-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="RIGHTWRIST" drawEmptyIcon="false">
											<Rect x="5" y="92" width="40" height="40"/>
											<Tooltip>WristSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_adventuring_wrists"/>
									</UseControl>
									
									<!--Waist-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="WAIST" drawEmptyIcon="false">
											<Rect x="50" y="92" width="40" height="40"/>
											<Tooltip>WaistSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_adventuring_waist"/>
									</UseControl>
									
									<!--Hands-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="HANDS" drawEmptyIcon="false">
											<Rect x="95" y="92" width="40" height="40"/>
											<Tooltip>HandSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_adventuring_hands"/>
									</UseControl>
									
									<!--Back-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="CLOAK" drawEmptyIcon="false">
											<Rect x="140" y="92" width="40" height="40"/>
											<Tooltip>CloakSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_adventuring_cloak"/>
									</UseControl>
									
									
									<!--4-->
									<!--Left Ring-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="LEFTFINGER" drawEmptyIcon="false">
											<Rect x="5" y="137" width="40" height="40"/>
											<Tooltip>LeftFingerSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_adventuring_finger_left"/>
									</UseControl>
									
									<!--Legs-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="LEGS" drawEmptyIcon="false">
											<Rect x="50" y="137" width="40" height="40"/>
											<Tooltip>LegSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_adventuring_legs"/>
									</UseControl>
								
									<!--Feet-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="FEET" drawEmptyIcon="false">
											<Rect x="95" y="137" width="40" height="40"/>
											<Tooltip>FeetSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_adventuring_feet"/>
									</UseControl>
									
									<!--Right Ring-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="RIGHTFINGER" drawEmptyIcon="false">
											<Rect x="140" y="137" width="40" height="40"/>
											<Tooltip>RightFingerSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_adventuring_finger_right"/>
									</UseControl>
									
									
									<!-- WEAPONS -->
									<!--Primary Hand-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="PRIMARYHAND" drawEmptyIcon="false">
											<Rect x="5" y="182" width="40" height="40"/>
											<Tooltip>PrimaryHandSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_adventuring_wield_right"/>
									</UseControl>
									
									<!--Secondary Hand-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="SECONDARYHAND" drawEmptyIcon="false">
											<Rect x="50" y="182" width="40" height="40"/>
											<Tooltip>SecondaryHandSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_adventuring_wield_left"	/>
									</UseControl>

									<!--Ranged-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="RANGED" drawEmptyIcon="false">
											<Rect x="95" y="182" width="40" height="40"/>
											<Tooltip>RangedSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_adventuring_ranged"/>
									</UseControl>

									<!--Ammo-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="AMMO" drawEmptyIcon="false">
											<Rect x="140" y="182" width="40" height="40"/>
											<Tooltip>AmmoSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_adventuring_ammo"/>
									</UseControl>			
								</UseControl>
							</VGUIWindow>
						</UseControl>
					</VGUIWindow>
				</UseControl>
			</Tab>
			
			<Tab customTab="true" startTab="false" tabText="Crafting">
				<Button type="template">
					<Rect x="0" y="46" width="35" height="35"/>
					<Tooltip>CraftingSphere</Tooltip>
					<Template>ButtonGraphic</Template>
					<GraphicName label="ButtonGraphic" isBaseName="true">
						<Name>EquipTabPressedCrafting</Name>
					</GraphicName>
				</Button>
				<Settings name="_Inspect_Tab_Under_Crafting" clipping="false">
				</Settings>
				
				<UseControl type="Window">
					<VGUIWindow>
						<Rect x="43" y="0" width="200" height="246"/>
						<Settings useColoredBackground="false" setBackgroundColor="blue"/>
		
						<UseControl type="Window">
							<VGUIWindow>
									<Rect x="0" y="0" width="181" height="242"/>
									<Settings useColoredBackground="true"
												setBackgroundColor="black"
												setBackgroundColorOpacity="255"/>
								<UseControl	type="StaticWindow">
									<StaticWindow pictureMode="true" textData="Graphic">
										<Rect x="0" y="0" width="181" height="225"/>
										<GraphicName label="Graphic" isBaseName="true">
											<Name>EquipSlotCrafting</Name>
										</GraphicName>
									</StaticWindow>
									<Settings clipping="false"/>
									
									<!-- 1 -->
									<!--Crafting Left Ear-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="CRA_LEFTEAR" drawEmptyIcon="false">
											<Rect x="27" y="2" width="40" height="40"/>
											<Tooltip>CraftingLeftEarSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_crafting_LEFTEAR"/>
									</UseControl>
									<!--Crafting Head-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="CRA_HEAD" drawEmptyIcon="false">
											<Rect x="72" y="2" width="40" height="40"/>
											<Tooltip>CraftingHeadSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_crafting_HEAD"/>
									</UseControl>
									<!--Crafting Right Ear-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="CRA_RIGHTEAR" drawEmptyIcon="false">
											<Rect x="117" y="2" width="40" height="40"/>
											<Tooltip>CraftingRightEarSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_crafting_RIGHTEAR"/>
									</UseControl>
									<!-- 2 -->
									<!--Crafting Apron-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="CRA_APRON" drawEmptyIcon="false">
											<Rect x="27" y="47" width="40" height="40"/>
											<Tooltip>CraftingApronSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_crafting_APRON"/>
									</UseControl>
									<!--Crafting Chest-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="CRA_CHEST" drawEmptyIcon="false">
											<Rect x="72" y="47" width="40" height="40"/>
											<Tooltip>CraftingChestSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_crafting_CHEST"/>
									</UseControl>
									<!--Crafting Container-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="CRA_CONTAINER" drawEmptyIcon="false">
											<Rect x="117" y="47" width="40" height="40"/>
											<Tooltip>CraftingContainerSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_crafting_CONTAINER"/>
									</UseControl>
									<!-- 3 -->
									<!--Crafting Left Finger-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="CRA_LEFTFINGER" drawEmptyIcon="false">
											<Rect x="27" y="92" width="40" height="40"/>
											<Tooltip>CraftingLeftFingerSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_crafting_LEFTFINGER"/>
									</UseControl>
									<!--Crafting Hands-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="CRA_HANDS" drawEmptyIcon="false">
											<Rect x="72" y="92" width="40" height="40"/>
											<Tooltip>CraftingHandSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_crafting_HANDS"/>
									</UseControl>
									<!--Crafting Right Finger-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="CRA_RIGHTFINGER" drawEmptyIcon="false">
											<Rect x="117" y="92" width="40" height="40"/>
											<Tooltip>CraftingRightFingerSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_crafting_RIGHTFINGER"/>
									</UseControl>
									<!-- 4 -->
									<!--Crafting Tool-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="CRA_TOOL" drawEmptyIcon="false">
											<Rect x="27" y="137" width="40" height="40"/>
											<Tooltip>CraftingToolSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_crafting_TOOL"/>
									</UseControl>
									<!--Crafting Legs-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="CRA_LEGS" drawEmptyIcon="false">
											<Rect x="72" y="137" width="40" height="40"/>
											<Tooltip>CraftingLegSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_crafting_LEGS"/>
									</UseControl>
									<!--Crafting Feet-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="CRA_FEET" drawEmptyIcon="false">
											<Rect x="117" y="137" width="40" height="40"/>
											<Tooltip>CraftingFeetSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_crafting_FEET"/>
									</UseControl>
									<!-- 5 -->
									<!--Crafting Waist 1-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="CRA_WAIST1" drawEmptyIcon="false">
											<Rect x="27" y="182" width="40" height="40"/>
											<Tooltip>CraftingWaist1Slot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_crafting_WAIST1"/>
									</UseControl>
									<!--Crafting Waist 2-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="CRA_WAIST2" drawEmptyIcon="false">
											<Rect x="72" y="182" width="40" height="40"/>
											<Tooltip>CraftingWaist2Slot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_crafting_WAIST2"/>
									</UseControl>
									<!--Crafting Waist 3-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="CRA_WAIST3" drawEmptyIcon="false">
											<Rect x="117" y="182" width="40" height="40"/>
											<Tooltip>CraftingWaist3Slot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_crafting_WAIST3"/>
									</UseControl>
								</UseControl>
							</VGUIWindow>
						</UseControl>
					</VGUIWindow>
				</UseControl>
			</Tab>
			
			<Tab customTab="true" startTab="false" tabText="Harvesting">
				<Button type="template">
					<Rect x="0" y="81" width="35" height="35"/>
					<Tooltip>HarvestingSphere</Tooltip>
					<Template>ButtonGraphic</Template>
					<GraphicName label="ButtonGraphic" isBaseName="true">
						<Name>EquipTabPressedHarvesting</Name>
					</GraphicName>
				</Button>
				<Settings name="_Inspect_Tab_Under_Harvesting" clipping="false">
				</Settings>
				
				<UseControl type="Window">
					<VGUIWindow>
						<Rect x="43" y="0" width="200" height="246"/>
						<Settings useColoredBackground="false" setBackgroundColor="blue"/>
		
						<UseControl type="Window">
							<VGUIWindow>
									<Rect x="0" y="0" width="181" height="242"/>
									<Settings useColoredBackground="true"
												setBackgroundColor="black"
												setBackgroundColorOpacity="255"/>
								<UseControl	type="StaticWindow">
									<StaticWindow pictureMode="true" textData="Graphic">
										<Rect x="0" y="0" width="181" height="225"/>
										<GraphicName label="Graphic" isBaseName="true">
											<Name>EquipSlotHarvesting</Name>
										</GraphicName>
									</StaticWindow>
									<Settings clipping="false"/>
									
									<!-- 1 -->
									<!--Harvesting Head-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="HAR_HEAD" drawEmptyIcon="false">
											<Rect x="72" y="2" width="40" height="40"/>
											<Tooltip>HarvestingHeadSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_harvesting_HEAD"/>
									</UseControl>
									<!-- 2 -->
									<!--Harvesting Chest-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="HAR_CHEST" drawEmptyIcon="false">
											<Rect x="72" y="47" width="40" height="40"/>
											<Tooltip>HarvestingChestSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_harvesting_CHEST"/>
									</UseControl>
									<!-- 3 -->
									<!--Harvesting Tool-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="HAR_TOOL" drawEmptyIcon="false">
											<Rect x="27" y="92" width="40" height="40"/>
											<Tooltip>HarvestingToolSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_harvesting_TOOL"/>
									</UseControl>
									<!--Harvesting Waist-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="HAR_WAIST" drawEmptyIcon="false">
											<Rect x="72" y="92" width="40" height="40"/>
											<Tooltip>HarvestingWaistSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_harvesting_WAIST"/>
									</UseControl>
									<!--Harvesting Hands-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="HAR_HANDS" drawEmptyIcon="false">
											<Rect x="117" y="92" width="40" height="40"/>
											<Tooltip>HarvestingHandSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_harvesting_HANDS"/>
									</UseControl>
									<!-- 4 -->
									<!--Harvesting Legs-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="HAR_LEGS" drawEmptyIcon="false">
											<Rect x="72" y="137" width="40" height="40"/>
											<Tooltip>HarvestingLegSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_harvesting_LEGS"/>
									</UseControl>
									<!-- 5 -->
									<!--Harvesting Feet-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="HAR_FEET" drawEmptyIcon="false">
											<Rect x="72" y="182" width="40" height="40"/>
											<Tooltip>HarvestingFeetSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_harvesting_FEET"/>
									</UseControl>
									<!-- 6 -->
									<!--Harvesting Tacklebox-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="HAR_TACKLEBOX" drawEmptyIcon="false">
											<Rect x="117" y="137" width="40" height="40"/>
											<Tooltip>HarvestingTackleBoxSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_harvesting_TACKLEBOX"/>
									</UseControl>
								</UseControl>
							</VGUIWindow>
						</UseControl>
					</VGUIWindow>
				</UseControl>
			</Tab>

			<Tab customTab="true" startTab="false" tabText="Diplomacy">
				<Button type="template">
					<Rect x="0" y="116" width="35" height="35"/>
					<Tooltip>DiplomacySphere</Tooltip>
					<Template>ButtonGraphic</Template>
					<GraphicName label="ButtonGraphic" isBaseName="true">
						<Name>EquipTabPressedDiplomacy</Name>
					</GraphicName>
				</Button>
				<Settings name="_Inspect_Tab_Under_Diplomacy" clipping="false">
				</Settings>
				
				<UseControl type="Window">
					<VGUIWindow>
						<Rect x="43" y="0" width="200" height="246"/>
						<Settings useColoredBackground="false" setBackgroundColor="blue"/>
		
						<UseControl type="Window">
							<VGUIWindow>
									<Rect x="0" y="0" width="181" height="242"/>
									<Settings useColoredBackground="true"
												setBackgroundColor="black"
												setBackgroundColorOpacity="255"/>
								<UseControl	type="StaticWindow">
									<StaticWindow pictureMode="true" textData="Graphic">
										<Rect x="0" y="0" width="181" height="225"/>
										<GraphicName label="Graphic" isBaseName="true">
											<Name>EquipSlotDiplomacy</Name>
										</GraphicName>
									</StaticWindow>
									<Settings clipping="false"/>
													
									<!-- 1 -->
									<!--Diplomacy Left Ear-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="DIP_LEFTEAR" drawEmptyIcon="false">
											<Rect x="5" y="2" width="40" height="40"/>
											<Tooltip>DipLeftEarSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_diplomacy_LEFTEAR"/>
									</UseControl>
									<!--Diplomacy Head-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="DIP_HEAD" drawEmptyIcon="false">
											<Rect x="50" y="2" width="40" height="40"/>
											<Tooltip>DipHeadSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_diplomacy_HEAD"/>
									</UseControl>
									<!--Diplomacy Right Ear-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="DIP_RIGHTEAR" drawEmptyIcon="false">
											<Rect x="95" y="2" width="40" height="40"/>
											<Tooltip>DipRightEarSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_diplomacy_RIGHTEAR"/>
									</UseControl>
									<!--Diplomacy Cointainer-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="DIP_CONTAINER" drawEmptyIcon="false">
											<Rect x="140" y="2" width="40" height="40"/>
											<Tooltip>DipContainerSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_diplomacy_CONTAINER"/>
									</UseControl>
									<!-- 2 -->
									<!--Diplomacy Cloak-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="DIP_CLOAK" drawEmptyIcon="false">
											<Rect x="5" y="47" width="40" height="40"/>
											<Tooltip>DipCloakSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_diplomacy_CLOAK"/>
									</UseControl>
									<!--Diplomacy Neck-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="DIP_NECK" drawEmptyIcon="false">
											<Rect x="50" y="47" width="40" height="40"/>
											<Tooltip>DipNeckSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_diplomacy_NECK"/>
									</UseControl>
									<!--Diplomacy Shoulders -->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="DIP_SHOULDERS" drawEmptyIcon="false">
											<Rect x="95" y="47" width="40" height="40"/>
											<Tooltip>DipShouldersSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_diplomacy_SHOULDERS"/>
									</UseControl>
									<!-- 3 -->
									<!--Diplomacy Wrists-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="DIP_WRISTS" drawEmptyIcon="false">
											<Rect x="5" y="92" width="40" height="40"/>
											<Tooltip>DipWristSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_diplomacy_WRISTS"/>
									</UseControl>
									<!--Diplomacy Chest-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="DIP_CHEST" drawEmptyIcon="false">
											<Rect x="50" y="92" width="40" height="40"/>
											<Tooltip>DipChestSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_diplomacy_CHEST"/>
									</UseControl>
									<!--Diplomacy Hands-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="DIP_HANDS" drawEmptyIcon="false">
											<Rect x="95" y="92" width="40" height="40"/>
											<Tooltip>DipHandSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_diplomacy_HANDS"/>
									</UseControl>
									<!-- 4 -->
									<!--Diplomacy Held Item-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="DIP_HELDITEM" drawEmptyIcon="false">
											<Rect x="5" y="137" width="40" height="40"/>
											<Tooltip>DipHeldItemSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_diplomacy_HELDITEM"/>
									</UseControl>
									<!--Diplomacy Waist-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="DIP_WAIST" drawEmptyIcon="false">
											<Rect x="50" y="137" width="40" height="40"/>
											<Tooltip>DipWaistSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_diplomacy_WAIST"/>
									</UseControl>
									<!--Diplomacy Feet-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="DIP_FEET" drawEmptyIcon="false">
											<Rect x="95" y="137" width="40" height="40"/>
											<Tooltip>DipFeetSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_diplomacy_FEET"/>
									</UseControl>
									<!-- 5 -->
									<!--Diplomacy Left Finger-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="DIP_LEFTFINGER" drawEmptyIcon="false">
											<Rect x="5" y="182" width="40" height="40"/>
											<Tooltip>DipLeftFingerSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_diplomacy_LEFTFINGER"/>
									</UseControl>
									<!--Diplomacy Legs-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="DIP_LEGS" drawEmptyIcon="false">
											<Rect x="50" y="182" width="40" height="40"/>
											<Tooltip>DipLegSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_diplomacy_LEGS"/>
									</UseControl>
									<!--Diplomacy Right Finger-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="DIP_RIGHTFINGER" drawEmptyIcon="false">
											<Rect x="95" y="182" width="40" height="40"/>
											<Tooltip>DipRightFingerSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_diplomacy_RIGHTFINGER"/>
									</UseControl>
								</UseControl>
							</VGUIWindow>
						</UseControl>
					</VGUIWindow>
				</UseControl>
			</Tab>
			
			<Tab customTab="true" startTab="false" tabText="Mounts">
				<Button type="template">
					<Rect x="0" y="151" width="35" height="35"/>
					<Tooltip>MountsSphere</Tooltip>
					<Template>ButtonGraphic</Template>
					<GraphicName label="ButtonGraphic" isBaseName="true">
						<Name>EquipTabPressedMount</Name>
					</GraphicName>
				</Button>
				<Settings name="_Inspect_Tab_Under_Mount" clipping="false">
				</Settings>
				
				<UseControl type="Window">
					<VGUIWindow>
						<Rect x="43" y="0" width="200" height="246"/>
						<Settings useColoredBackground="false" setBackgroundColor="blue"/>
		
						<UseControl type="Window">
							<VGUIWindow>
									<Rect x="0" y="0" width="181" height="242"/>
									<Settings useColoredBackground="true"
												setBackgroundColor="black"
												setBackgroundColorOpacity="255"/>
								<UseControl	type="StaticWindow">
									<StaticWindow pictureMode="true" textData="Graphic">
										<Rect x="0" y="0" width="181" height="225"/>
										<GraphicName label="Graphic" isBaseName="true">
											<Name>EquipSlotMount</Name>
										</GraphicName>
									</StaticWindow>
									<Settings clipping="false"/>
									
									<!-- 1 -->
									<!--Ground Mount-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="MOUNT" drawEmptyIcon="false">
											<Rect x="72" y="2" width="40" height="40"/>
											<Tooltip>MountSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_MOUNT"/>
									</UseControl>
									<!-- 2 -->
									<!--Mount Saddlebags-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="MOUNTSADDLEBAGS" drawEmptyIcon="false">
											<Rect x="72" y="47" width="40" height="40"/>
											<Tooltip>SaddlebagsSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_MOUNTSADDLEBAGS"/>
									</UseControl>
									<!-- 3 -->
									<!--Mount Horseshoes-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="MOUNTHORSESHOES" drawEmptyIcon="false">
											<Rect x="27" y="47" width="40" height="40"/>
											<Tooltip>HorseshoesSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_MOUNTHORSESHOES"/>
									</UseControl>
									<!-- 4 -->
									<!--Mount Barding-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="MOUNTBARDING" drawEmptyIcon="false">
											<Rect x="117" y="47" width="40" height="40"/>
											<Tooltip>BardingSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_MOUNTBARDING"/>
									</UseControl>
									<!-- 5 -->
									<!--Mount Flying-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="MOUNTFLYING" drawEmptyIcon="false">
											<Rect x="72" y="182" width="40" height="40"/>
											<Tooltip>MountFlyingSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_MOUNTFLYING"/>
									</UseControl>
								</UseControl>
							</VGUIWindow>
						</UseControl>
					</VGUIWindow>
				</UseControl>
			</Tab>
			
			<Tab customTab="true" startTab="false" tabText="Appearance">
				<Button type="template">
					<Rect x="0" y="186" width="35" height="35"/>
					<Tooltip>AppearanceSphere</Tooltip>
					<Template>ButtonGraphic</Template>
					<GraphicName label="ButtonGraphic" isBaseName="true">
						<Name>EquipTabPressedAppearance</Name>
					</GraphicName>
				</Button>
				<Settings name="_Inspect_Tab_Over_Appearance" clipping="false"/>
				
				<UseControl type="Window">
					<VGUIWindow>
						<Rect x="43" y="0" width="200" height="246"/>
						<Settings useColoredBackground="false" setBackgroundColor="blue"/>
		
						<UseControl type="Window">
							<VGUIWindow>
									<Rect x="0" y="0" width="181" height="242"/>
									<Settings useColoredBackground="true"
												setBackgroundColor="black"
												setBackgroundColorOpacity="255"/>
								<UseControl	type="StaticWindow">
									<StaticWindow pictureMode="true" textData="Graphic">
										<Rect x="0" y="0" width="181" height="225"/>
										<GraphicName label="Graphic" isBaseName="true">
											<Name>AppearanceSlots</Name>
										</GraphicName>
									</StaticWindow>
									<Settings clipping="false"/>
									
									<!-- 1 -->
									<!--Head-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="APP_HEAD" drawEmptyIcon="false">
											<Rect x="50" y="2" width="40" height="40"/>
											<Tooltip>HeadSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_appearance_HEAD"/>
									</UseControl>
									<!-- 2 -->
									<!--Shoulders-->
									<UseControl type="ItemSlot">
										<ItemSlot slotTag="APP_SHOULDERS" drawEmptyIcon="false">
											<Rect x="5" y="47" width="40" height="40"/>
											<Tooltip>ShoulderSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_appearance_SHOULDERS"/>
									</UseControl>
									<!--Chest-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="APP_CHEST" drawEmptyIcon="false">
											<Rect x="50" y="47" width="40" height="40"/>
											<Tooltip>ChestSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_appearance_CHEST"/>
									</UseControl>
									<!--3-->
									<!--Wrists-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="APP_WRISTS" drawEmptyIcon="false">
											<Rect x="5" y="92" width="40" height="40"/>
											<Tooltip>WristSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_appearance_WRISTS"/>
									</UseControl>
									<!--Waist-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="APP_WAIST" drawEmptyIcon="false">
											<Rect x="50" y="92" width="40" height="40"/>
											<Tooltip>WaistSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_appearance_WAIST"/>
									</UseControl>
									<!--Hands-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="APP_HANDS" drawEmptyIcon="false">
											<Rect x="95" y="92" width="40" height="40"/>
											<Tooltip>HandSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_appearance_HANDS"/>
									</UseControl>
									<!--Back-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="APP_CLOAK" drawEmptyIcon="false">
											<Rect x="140" y="92" width="40" height="40"/>
											<Tooltip>CloakSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_appearance_CLOAK"/>
									</UseControl>
									<!--4-->
									<!--Legs-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="APP_LEGS" drawEmptyIcon="false">
											<Rect x="50" y="137" width="40" height="40"/>
											<Tooltip>LegSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_appearance_LEGS"/>
									</UseControl>
									<!--Feet-->
									<UseControl type="ItemSlot">
										<ItemSlot	slotTag="APP_FEET" drawEmptyIcon="false">
											<Rect x="95" y="137" width="40" height="40"/>
											<Tooltip>FeetSlot</Tooltip>
										</ItemSlot>
										<Settings name="_inspect_slot_appearance_FEET"/>
									</UseControl>						
								</UseControl>
							</VGUIWindow>
						</UseControl>
					</VGUIWindow>
				</UseControl>
			</Tab>

		</UseControl>
		
		<!--After Equipment Slots are created attach updater and add slots-->
		<AttachUpdater	type="Equipment"
						gameVarLink="InspectList">
			<EquipmentSlots>
				
				<Slot>_inspect_slot_adventuring_ear_left</Slot>
				<Slot>_inspect_slot_adventuring_head</Slot>
				<Slot>_inspect_slot_adventuring_face</Slot>
				<Slot>_inspect_slot_adventuring_ear_right</Slot>
				<Slot>_inspect_slot_adventuring_shoulders</Slot>
				<Slot>_inspect_slot_adventuring_chest</Slot>
				<Slot>_inspect_slot_adventuring_arms</Slot>
				<Slot>_inspect_slot_adventuring_neck</Slot>
				<Slot>_inspect_slot_adventuring_wrists</Slot>
				<Slot>_inspect_slot_adventuring_waist</Slot>
				<Slot>_inspect_slot_adventuring_hands</Slot>
				<Slot>_inspect_slot_adventuring_cloak</Slot>
				<Slot>_inspect_slot_adventuring_finger_left</Slot>
				<Slot>_inspect_slot_adventuring_legs</Slot>
				<Slot>_inspect_slot_adventuring_feet</Slot>
				<Slot>_inspect_slot_adventuring_finger_right</Slot>
				<Slot>_inspect_slot_adventuring_wield_right</Slot>
				<Slot>_inspect_slot_adventuring_wield_left</Slot>
				<Slot>_inspect_slot_adventuring_ranged</Slot>
				<Slot>_inspect_slot_adventuring_ammo</Slot>
				
				<!-- Crafting Page -->
				<Slot>_inspect_slot_crafting_HEAD</Slot>
				<Slot>_inspect_slot_crafting_APRON</Slot>
				<Slot>_inspect_slot_crafting_CHEST</Slot>
				<Slot>_inspect_slot_crafting_LEGS</Slot>
				<Slot>_inspect_slot_crafting_HANDS</Slot>
				<Slot>_inspect_slot_crafting_FEET</Slot>
				<Slot>_inspect_slot_crafting_LEFTFINGER</Slot>
				<Slot>_inspect_slot_crafting_RIGHTFINGER</Slot>
				<Slot>_inspect_slot_crafting_LEFTEAR</Slot>
				<Slot>_inspect_slot_crafting_RIGHTEAR</Slot>
				<Slot>_inspect_slot_crafting_CONTAINER</Slot>
				<Slot>_inspect_slot_crafting_TOOL</Slot>
				<Slot>_inspect_slot_crafting_WAIST1</Slot>
				<Slot>_inspect_slot_crafting_WAIST2</Slot>
				<Slot>_inspect_slot_crafting_WAIST3</Slot>
				
				<!-- Harvesting Page -->
				<Slot>_inspect_slot_harvesting_HEAD</Slot>
				<Slot>_inspect_slot_harvesting_CHEST</Slot>
				<Slot>_inspect_slot_harvesting_LEGS</Slot>
				<Slot>_inspect_slot_harvesting_HANDS</Slot>
				<Slot>_inspect_slot_harvesting_FEET</Slot>
				<Slot>_inspect_slot_harvesting_TOOL</Slot>
				<Slot>_inspect_slot_harvesting_WAIST</Slot>
				<Slot>_inspect_slot_harvesting_TACKLEBOX</Slot>
				
				<!-- Diplomacy Page -->
				<Slot>_inspect_slot_diplomacy_HEAD</Slot>
				<Slot>_inspect_slot_diplomacy_CHEST</Slot>
				<Slot>_inspect_slot_diplomacy_LEGS</Slot>
				<Slot>_inspect_slot_diplomacy_FEET</Slot>
				<Slot>_inspect_slot_diplomacy_HANDS</Slot>
				<Slot>_inspect_slot_diplomacy_CLOAK</Slot>
				<Slot>_inspect_slot_diplomacy_WAIST</Slot>
				<Slot>_inspect_slot_diplomacy_WRISTS</Slot>
				<Slot>_inspect_slot_diplomacy_LEFTFINGER</Slot>
				<Slot>_inspect_slot_diplomacy_RIGHTFINGER</Slot>
				<Slot>_inspect_slot_diplomacy_LEFTEAR</Slot>
				<Slot>_inspect_slot_diplomacy_RIGHTEAR</Slot>
				<Slot>_inspect_slot_diplomacy_NECK</Slot>
				<Slot>_inspect_slot_diplomacy_HELDITEM</Slot>
				<Slot>_inspect_slot_diplomacy_SHOULDERS</Slot>
				<Slot>_inspect_slot_diplomacy_CONTAINER</Slot>
				
				<!-- Mounts Page -->
				<Slot>_inspect_slot_MOUNT</Slot>
				<Slot>_inspect_slot_MOUNTSADDLEBAGS</Slot>
				<Slot>_inspect_slot_MOUNTHORSESHOES</Slot>
				<Slot>_inspect_slot_MOUNTBARDING</Slot>
				<Slot>_inspect_slot_MOUNTFLYING</Slot>
				<Slot>_inspect_slot_MOUNTAQUATIC</Slot>
				
				<!-- Appearance Page -->
				<Slot>_inspect_slot_appearance_HEAD</Slot>
				<Slot>_inspect_slot_appearance_SHOULDERS</Slot>
				<Slot>_inspect_slot_appearance_CHEST</Slot>
				<Slot>_inspect_slot_appearance_WRISTS</Slot>
				<Slot>_inspect_slot_appearance_WAIST</Slot>
				<Slot>_inspect_slot_appearance_HANDS</Slot>
				<Slot>_inspect_slot_appearance_CLOAK</Slot>
				<Slot>_inspect_slot_appearance_LEGS</Slot>
				<Slot>_inspect_slot_appearance_FEET</Slot>
				
			</EquipmentSlots>
		</AttachUpdater>
	
	</VGUIWindow>

</XML>