NOTE: This is a plug-in for the CoreUI3 mod. You can use it in other UI's but you will need to change out the background images used on the hotkey slots.
************ 1.5 *********
Made the toggle button work with GU6.
Extract the xml file into your CoreUI3\xml folder. replacing the current one thats there.
then go to the bin folder and open the "user.ini" file
Locate 4 aliases you do not use or that are empty. (it helps if you use 4 that are in order as this is the order they will show up in your settings, to set the hotkeys.)
Change the command section to read.
(Command="SGOUI HOTKEY 1 m_ref_wield_pref_1|SGOUI HOTKEY 2 m_ref_wield_pref_1",Alias="Combo1")
(Command="SGOUI HOTKEY 1 m_ref_wield_pref_2|SGOUI HOTKEY 2 m_ref_wield_pref_2",Alias="Combo2")
(Command="SGOUI HOTKEY 1 m_ref_wield_pref_3|SGOUI HOTKEY 2 m_ref_wield_pref_3",Alias="Combo3")
(Command="SGOUI HOTKEY 1 m_ref_wield_pref_4|SGOUI HOTKEY 2 m_ref_wield_pref_4",Alias="Combo4")
save the file and log in.
Now you should see hotkey bind slots in your settings, for Combo1 - Combo4
Once set, when you press any of those keys it will be the same as pressing both buttons at the same time.
This makes swapping weapons a single button ordeal, even when they both have the same name.
to do this just hotkey each weapon separately into the combos window, and then press your 1 button and watch both weapons get equipt.
You can also put in multiple spells/abilities/macros etc. Trial and error is needed to see what it will and will not let you do at the same time.
For now the combos are only up to 2 hotkey spots at once, the game does support up to 4. I just haven't coded the extra slots in yet.
fixed the window so it isn't always visible when you log in. that was used for testing and i forgot to remove it.